Settlement Message Editor
This editor allows you to create a new message file, open an existing one, edit the messages stored into it, and download the edited JSON file.
Use the various buttons below to alter the message further. Select the meeting and message you wish to edit from the combo boxes below.
Click here to learn more on how the editor work.How to use the editor
The editor comes equipped with several functions. These utilities essentially helps you add RPG Maker MV text codes to the selected text, whether wrapping the selected text with text codes or inserting a text code. RPG Maker MV will process text with codes and display them appropriately. See more below.
- - Wraps the selected text with the \fb text code to make the text bold.
- - Wraps the selected text with the \fi text code to make the text italic.
- - Inserts a text code to show the in-game currency.
- - Inserts a text code to show an icon. You need to input the icon index between the square brackets [].
- - Inserts a text code to increase the font size of all subsequent text by one step.
- - Inserts a text code to decrease the font size of all subsequent text by one step.
- 1/4 - Inserts a text code to have the message window wait 1/4 seconds before typing out the subsequent text.
- 1 - Inserts a text code to have the message window wait 1 seconds before typing out the subsequent text.
- input - Inserts a text code to have the message window wait for user input before typing out the subsequent text.
- frames - Inserts a text code to have the message window wait X frames before typing out the subsequent text. Type the frames you want between the square brackets. 60 frames = 1 second.
- - Inserts a text code to prevent waiting for user input before displaying the subsequent text. Useful in end of messages so that the next message will be shown immediately.
- - Wraps the selected text with a text code that displays the wrapped text at once in the same line (instead of typing it character per character).
There are also color boxes on the toolbar: . Each color box will wrap the selected text with a text code to change the selected text's color with the corresponding color.
Note: For text codes that wraps texts, if no text is selected, it will create an empty wrapper and place the cursor in the middle of it.